Monthly Archives: March 2016

Google Education, by Sander van Dijk

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We ditched conventional wisdom for some tech fueled learning. And we saved a fish! Together. Class is back in session with Google for Education, like you’ve never seen before..

Directed By: Buck
Executive Creative Director: Orion Tait
Executive Producer: Anne Skopas
Producer: Billy Mack, Kevin Hall
Creative Director: Thomas Schmid
Design: Thomas Schmid, Kyle Strope, Jon Gorman, Yker Moreno, Justin Lawes, Justin Fines, Gareth O’Brien
Animation: Sander van Dijk, Justin Lawes

Google Education by Sander van Dijk

Innovation Florida | What If?, by oliver sin

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The team at Cecilian Worldwide brought me onboard to help direct, design and animate a video for a planned future town in Florida called Innovation. The planned gigabit city wanted to build on a strong core emphasis on nature and in preserving the environment but also with it’s own energy grid and advanced high-tech features for education, healthcare and general living.

It was a delight to have this opportunity to work on such an interesting project alongside the incredible sound designer Jeff Moberg who helped bring the video to life.

Client – Metro Development Group
Agency – Cecilian Worldwide
Art Director – Jessica Booth
Creative Director & Producer – Jay Hoeschler
Direction, Illustration & Animation – Oliver Sin
Sound Design – Jeff Moberg

Instagram –

Innovation Florida | What If? by oliver sin

Creogram animated, by Creogram

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We came up with the idea of ​​presenting Creogram in audiovisual form during our first meetings with customers. We didn’t want to bore them with lengthy descriptions of who we are and what we do. Presenting our team in a short and lively animation seemed like the best way out and we are happy with the result.

Be sure to check behance project to see process details:

Concept, design and animation:
Creogram Team

Grid Division – Mind Messin’ (

Creogram animated by Creogram

Güd Happens, by Buck

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For the launch of Burt’s Bees new line of Shampoos and Lotions called Güd we worked with the Agency Baldwin& to create one of the first scratch and sniff commercials ever. So next level.

Directed by: BUCK
Creative Director: Ryan Honey
Executive Producer: Maurie Enochson
Producer: Nick Terzich
Associate Producer: Ashley Hsieh
Coordinator: Ben Tucker
Associate Creative Director: Joshua Harvey
Animation Director: Steve Day
Art Director: Jon Gorman
Designers: Jon Gorman, Joshua Harvey, Jenny Ko, Trevor Conrad
Character Animators: Laura Yilmaz, Matt Everton, Taik Lee, Jamal Otolorin, Regis Camargo, Anna Saunders
Compositors: Rachel Yonda, Alex Perry, Justin Mays, Moses Journey, Vincent Lammers, Iain Acton, Elizabeth Steinberg

Client: Güd
Agency: Baldwin&

Güd Happens by Buck

The Monster Project, by Mercy Lomelin

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Here it is! Josh Parker and I teamed up to make a video for the now successful Monster Project Kickstarter. Thanks again everyone for all your help and support and join us again next year around Halloween to see all the new monsters! < 3 Design + Storyboarding: Mercy Lomelin Animation: Josh Parker + Mercy Lomelin VO & Script: Zach Rener Edit: Tyler Crelia/Greatest Common Factory Sound: Everywhere Audio The Monster Project by Mercy Lomelin

John Lewis ‘The Bear & The Hare’ – The Making Of, by Blink

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Making of film directed by Jake & Josh

The Bear & the Hare is the first John Lewis campaign to embrace the emotive power of animation, a filmic technique so evocative of Christmasses gone by.

Elliot and Yves took the two most traditional and time-honoured animation processes – stop-motion and traditional hand-drawn 2D animation – and combined them to create something innovative and unique. Their aim was to do almost everything in camera, using real lighting, lens and film craft to build a world where the audience can see and feel the painstaking work behind it. The 2D animation’s physical interaction with the set and the human imperfections inherent in the process create a hand-crafted piece full of heart and integrity.

The animation process involved constant shifts between 2D and 3D worlds. In order to achieve this complicated combination the whole film was first created in Blinkink Studios as a 3D previsualisation animatic with all the sets and characters built to scale. This allowed everything to be developed and planned alongside the modelmakers and animators, thus integrating the different disciplines and processes before the set was built or the characters were printed.

Aaron Blaise (Brother Bear, The Lion King, Mulan) and his team of veteran Disney animators at Premise Entertainment in Orlando, Florida, designed and animated the characters. The 2D-animation frames were printed onto mounted paper and cut with a laser. Each frame (nearly 4,000 in total) was then individually hand-labelled before going on set. Feature-film stop-frame animators then spent 6 weeks bringing the world to life.

The set was built by our production designer John Lee (Aliens, Fantastic Mr Fox, Frankenweenie) and his team at Shepperton Studios before being transported to Clapham Road Studios ready for the stop-motion shoot.

Post-production was done in-house in Blinkink’s animation studio, and the final grade was completed at MPC.


Elliot Dear & Yves Geleyn

Executive Producers:
Bart Yates
Michael Feder

Bart Yates
James Stevenson Bretton
Josephine Gallagher

Line Producer:
Kev Harwood

Production Manager:
Benjamin Lole

2D Animation:
Premise Entertainment LLC

2D Animation Supervisors:
Aaron Blaise
Dominic Carola

2D Line Producer:
Iris Pearson

2D Animators:
Erin Humiston
Darko Cesar

Head of Clean-up 2D Animation:
Janelle Bell-Martin

2D Clean-up Artists:
Mi Yul Lee
Teresa Quezada-Geer
Jacque Pierro
Chad Thompson
Jason Peltz

2D Compositor/Scene Setup:
Mac Masters

2D Artistic Coordinator:
Pam Darley

2D Digital Artist:
Anthony West
Enoc Castaneda

2D Lead Colourist/Coordinator:
James Lancett

2D Colourists:
Sean Weston
Joseph Sparkes
Frankie Swan
Harriet Gillian

Assistant 2D Colourist:
Lila Peuscet

2D Illustrator Technician:
Albert Sala

The Graphical Tree

Laser Cutting:
Ewen Dickie

Robert Frank Hunter

Storyboard Artists:
Sav Akyuz
Steve Tappin
James Lancett
Robert Frank Hunter

3D Technical Director:
Patrick Hearn

3D Previsualisation Artist:
Simone Ghilardotti
Lucas Cuenca
Johannes Sambs

Lead Stop-Frame Animator:
Andy Biddle

Stop-Frame Animators:
Daniel Ojari
Daniel Gill

Production Designer/ Supervising Modeller:
John Lee

Art Department Modellers:
Colin Armitage
Sonya Yu
Maggie Haden
Collette Pidgeon
Yossel Simpson Little
Richard Blakey
Gary Welch
Christy Matta
Lucy Begent

Scenic Painters:
Fiona Stewart
Beth Quinton

Rigging Department:
Richard Blakey

Art Department Assistants:
Morgan Faverty
Anna Ginsburg
Jennifer Newman

MOCO/Camera Assistant:
Max Halstead

Director of Photography:
Toby Howell

Aldo Camilleri

Robert Gould

Post Production:
Blinkink Studios

Post Production/Compositing:
Alasdair Brotherston
Ian Sargent
Carlos Diego
Jonathan Gallagher
Elliot Dear

Sam Sneade at Speade
Ellie Johnson at Speade

Music Consultants:
Leland Music

Sound Design:
Sam Robson at Factory Studios

Jean-Clement Soret at MPC

‘Making of’ Film:
Jake Hopwell & Josh Hine

Studio Manager:
Elizabeth Day

Studio Assistant:
Toby Goodyear

Laura Barbi

Advertising Agency:
Adam & Eve DDB

Executive Creative Director:
Ben Priest

Creative Directors:
Aidan McClure Laurent Simon

Agency Producer:
Anthony Falco

Assistant Producer:
Catherine Cullen

John Lewis ‘The Bear & The Hare’ – The Making Of by Blink